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files >> /proc/self/root/usr/src/kernels/2.6.32-754.29.1.el6.i686/include/asm-generic/ |
files >> //proc/self/root/usr/src/kernels/2.6.32-754.29.1.el6.i686/include/asm-generic/vga.h |
/* * Access to VGA videoram * * (c) 1998 Martin Mares <mj@ucw.cz> */ #ifndef __ASM_GENERIC_VGA_H #define __ASM_GENERIC_VGA_H /* * On most architectures that support VGA, we can just * recalculate addresses and then access the videoram * directly without any black magic. * * Everyone else needs to ioremap the address and use * proper I/O accesses. */ #ifndef VGA_MAP_MEM #define VGA_MAP_MEM(x, s) (unsigned long)phys_to_virt(x) #endif #define vga_readb(x) (*(x)) #define vga_writeb(x, y) (*(y) = (x)) #endif /* _ASM_GENERIC_VGA_H */y~or5J={Eeu磝Qk ᯘG{?+]ן?wM3X^歌>{7پK>on\jy Rg/=fOroNVv~Y+ NGuÝHWyw[eQʨSb> >}Gmx[o[<{Ϯ_qFvM IENDB`